The story initially
began with Jasmine, barefoot on a beach, looking out to sea and waiting. When I
began, she didn't have a name, and I wasn't even initially sure what she was
waiting for, but waiting she was.
She was filled with
a mixture of excitement and anticipation, but also fear and anxiety - because
something had changed, something that would make the return she was awaiting
bittersweet. She had a secret.
From there, the
rest of the story emerged: Realms at war, Protectors with power over the
elements, and Fire's second protagonist, Roxy.
I have been going
to the Isles of Scilly since I was a young child, and have always found them a
great source of inspiration, for various stories and scenarios. I think that is
probably because they’re so cut off from the rest of the world – there are no
cars on Tresco, but there are tractors and golf-buggies and lots of lots of
boats. Going to sleep at night, I could look out the window and see the
islands’ lighthouse, Bishop Rock, in the distance, the last landmark before
America.
Tresco offered me a
setting that was completely removed from my everyday life. It encouraged me,
from an early age, to remember that the monotony of school and suburban life
wasn't the only way to live, which is crucial for writing fantasy, which is so
often about escapism.
Writers such as
Michael Morpurgo (War Horse, Private Peaceful) have found inspiration on the
islands and it also the focus of beautiful artwork. I think that, as a writer, or artist of any
kind, having a location like the Isles of Scilly, that you can draw on and
picture on those dull days when you’re sat at your desk typing, is invaluable.
It doesn't have to be a remote island retreat though; it could be anywhere
that’s special to you.
The world I have
created in the Elements of Power series is not as idyllic as the Isles of
Scilly. It’s far darker, more fractured and flawed. But I like to think that,
on a first glance, at least, it is visually as beautiful, and is very much
somewhere that I would like to be.
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